As such people are only left to guess what's going on in her mind as she wanders about the ship carrying along a bird cage and seemingly finding her only real company in the caged bird. Fore you see, Eleanor is an incredibly cold and distant girl even to her 'friends'. Brown also attempts to defend Jennifer against the evils that may come but in the end, he can merely be a distraction against the perils that await in the wings of the ship.Įleanor is the first of the upper echelons of the Aristocrats Club that we get to know, though it only scratches the surface. But what is this poor young girl forgetting and who are these strange beings working against her?īrown is Jennifer's ever faithful canine companion and friend who joins in on her magical adventure through the airship, helping her to find all sorts of mysterious hidden items. Alone on a bus in the middle of the countryside, Jennifer finds herself in a very strange and dangerous situation. Jennifer is our timid and awkward protagonist. The uncovering of hidden truths and invariably finding out how the entire world becomes an intertwined web of pain through which none of us can escape. She won't be alone in her travels though and she won't be defenseless she'll actually gain a very interesting companion to help her on mission to uncover the truth and that becomes a very central theme to the game. The whimpering of an animal, the shadowy figures of other children, and a sense of familiarity accompany her on her journey through the mansion and will continue to hound her for the rest of her journey. But we play as a young girl named Jennifer as she happens to stumble upon a rather dilapidated mansion in the English countryside. Now regarding the story, I sadly can not delve too deeply into that without giving away the beauty of it all. But beyond all that lies what I feel to be a fairly interesting psychological survival horror title in the same vein as Silent Hill. This nearly got the game banned in a few places or heavily censored in others, but the game finally got a release uncensored in most nations. With the intro movie alone the player is given privy to what the game will have in store dark, bleak settings coupled with violence against children and finally bizarre subtly sexual imagery towards children. Released in 2006 for the PS2 by Punchline (who had only made and would only make one other game known as Chulip), Rule of Rose garnered not only generally positive buzz for it's interesting aesthetic and ideas but also generated quite a bit of controversy regarding the game's content. That's what we're going to be learning about in this let's play for Rule of Rose. Even within the confines of seemingly normal circumstances, growing up can still be an incredibly trying situation and it leaves one to wonder what happens to those growing up in harder situations. The shifting mass of a body going through puberty, new feelings and questions surging through a burgeoning brain, and more complex interactions between peers and the world at large. Now as we all know, growing up can be hard on a kid.
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