Each weekly puzzle is available in a limited time - only within the week - but at the end of the year, all 52 weekly puzzles of the year are added to the 'Tuesday Seasons' section for permanent play. The game provides a new puzzle each Tuesday. Coins could be used for purchasingĬustomization items If an item is earned that the player already has, coins are rewarded in place of it. Bonus chests may include Magic Brushes, coins, mad coins, items for customizing Hungry Cat, or fishes for feeding him. Bonus chests could be earned by leveling up, completion of a set (a gallery of Classic Paintings or a single Fresco), earning the achievements, or watching an ad (ads could be watched once per hour). Solving more puzzles increases the player's level. Filling a bunch of cells correctly in a short amount of time makes a random cell glitter (referred as Gold Tiles) which filling it correctly rewards the player with a few coins. There is no penalty for filling the cells wrong, but in case of any mistake, an error warning in shape of a red ! sign appears on the row/column where the mistake is happened. Magic Brushes could be earned in bonus chests, or via in-app purchase.įor unknown reasons (either due to the sense of humor, or due to getting rid of copyright issues) the solved puzzles show a little description as the answer, instead of the exact name. There are "Magic Brushes" serving as hints, each revealing a full row and column, related to the cell chosen. Circled number(s) in a row/column indicate that there should be continuous group of the color in the row/column, while non-circled numbers indicate that there should be at least a break in the continuity of the color. The gameplay is generally color nonogram, with a twist: There are circled and non-circled numbers.
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